![]() ![]() That’s how this game suddenly turns more interesting. You can invade territories, increasing your influence, and gaining extra bonuses for owning so much. Where March of Empires opens up much more so is once you join an alliance and once you become more aggressive. ![]() It’s fairly formulaic as you find yourself rigidly sticking to the game’s plans for you, and the game's visuals don't really help in endearing you towards what's happening. As you complete these objectives, you gain money and experience, as well as complete separate achievements which lead to further things to profit from. You’re regularly completing simple objectives, such as upgrading a mill or your wall defenses. It kind of feels like a glorified spreadsheet, at least until you become part of an alliance. It’s still not a great concept for a game though, somehow feeling soulless compared to more hands-on empire builders. ![]() Game of War - Fire Age is an obvious similarity, although 18 months in between means that March of Empires is better than that. You’ve probably played something like March of Empires before. ![]()
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